anybody know how to use this in xp without it crashing all the time? Say I want to look at cradle files? Or just look at the standard gamefile. It crashes with error code 5 generally.
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Okay, I think I got it.
First you got to copy all the files into the same folder as ctp2.exe
then edit the .ini file that's created and append the dir's with a \
then create the temp folder
then open ctpedit, first thing, open a gamefile record (don't try to create anything new).
Then you can do some stuff. But if your not careful it will still crash.
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um, isn't this for ctp1? I'm surprised it works at all."...awkwardly and shyly. He stroked it gently and then he blushed and turned hastily away. ‘Hullo, Sam!’ said Frodo. ‘It’s warm!’ said Sam." -The Lord of the Rings, The Fellowship of the Ring
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I believe it's for ctp2. I got it working finally. It was a problem with Cradle iii. I wanted to use ctpedit to do a quick x# of the advance cost tree.
Here's the synopsis of the problem.
When I'd open the gamefile and then double click on advance.txt, I'd get an error message saying it can't find a str.txt file in english\gamedata. Turned out that the wrong name was being referenced for the str.txt file, so I copied the str.txt file to be the name it was looking for.
Example, it was looking for Cradle_~...str.txt so I took the ~...str.txt and copied it Cradle_~...str.txt, voila, worked.
The program is finicky, but it did do the x6 advance cost I wanted rather quickly and the file worked. be wary though, I recommend making your own gamefile and modded files before hand, because if the program crashes, it will save the changes you've made.
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