Originally posted by Maquiladora
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// BUILDING AND WONDER BONUSES
// adds to players total culture for certain buildings built
HandleEvent(CreateBuilding)'AddCultureForBuildings ' post {
int_t tmpPlayer;
int_t tmpNum;
tmpPlayer = city[0].owner;
building[0] = value[0];
tmpNum = building[0].type;
if (tmpNum == BuildingDB(IMPROVE_SHRINE)) {
AddPlayerCultureTotal (tmpPlayer, 5);
} elseif (tmpNum == BuildingDB(IMPROVE_THEATER)) {
AddPlayerCultureTotal (tmpPlayer, 10);
.
.
.
and so on
CHANGED TO
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// BUILDING AND WONDER BONUSES
// adds to players total culture for certain wonders built
HandleEvent(CreateWonder)'AddCultureForWonders' post {
int_t tmpPlayer;
int_t tmpNum;
tmpPlayer = city[0].owner;
wonder[0] = value[0];
tmpNum = wonder[0].type;
if (tmpNum == WonderDB(WONDER_STONEHENGE)) {
AddPlayerCultureTotal (tmpPlayer, 50);
} elseif (tmpNum == WonderDB(WONDER_TORAH)) {
AddPlayerCultureTotal (tmpPlayer, 50);
.
.
.
and so on
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