Hi,
I was just wondering why attack always yields better results than defense.
I did some experimenting, my last experiment went like this. The Carthaginians are invading my territory. I have a stack of 12 right next to them, in a forest tile. If I attack the Carthaginians now (they are in the open), I destroy them and only loose two units myself. If on the other hand I do nothing and wait for the Carthaginians' turn, they attack me, I get a 25% terrain defense bonus and still loose 8 units. This things seems to be consistent.
I was just wondering why this is so. Is it because the attacking stack gets the first shot, and this makes up for this pretty big difference in outcome, is it because the game sets up my units in a different way when I'm being attacked, or is it something else completely?
I'm rushing my AE game to test if things are the same for AE.
Just curious here;-)
T.
I was just wondering why attack always yields better results than defense.
I did some experimenting, my last experiment went like this. The Carthaginians are invading my territory. I have a stack of 12 right next to them, in a forest tile. If I attack the Carthaginians now (they are in the open), I destroy them and only loose two units myself. If on the other hand I do nothing and wait for the Carthaginians' turn, they attack me, I get a 25% terrain defense bonus and still loose 8 units. This things seems to be consistent.
I was just wondering why this is so. Is it because the attacking stack gets the first shot, and this makes up for this pretty big difference in outcome, is it because the game sets up my units in a different way when I'm being attacked, or is it something else completely?
I'm rushing my AE game to test if things are the same for AE.
Just curious here;-)
T.
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