I recently got Call to Power II / Ages of Man II and am playing playing unmodified Call to Power II to become familiar with it prior to trying Ages of Man. So far it seems to be an enjoyable game, despite an interface I find somewhat annoying. Public Works and the game's version of armies are interesting and fun, though overall I think that I prefer the way these areas are handled in Conquests (perhaps though that's just because I'm much more familiar with Conquests).
What distresses me though is the apparent lack of any workable diplomacy. Even playing at the Beginner level (since I'm a beginner) the AI rejects nearly all my proposals. When I first encountered the British they did accept a single map trade. Since then I have't been able to get anyone else to accept any other trades. I've tried throwing in up to 2300 gold, to no avail. I tried sending a Diplomat to the Koreans, but my unit was unable enter their nearest city to establish an embasy, and the Koreans proceeded to kill him in short order. My neighbors have asked me on one or two occasions to withdraw my forces, which I've agreed to, and complied with. The British declared war on me at one point for no particular reason (which I realize is standard practice in Civilization type games), and when they asked for a cease fire I agreed. They still refuse to upgrade that to a peace treaty.
Prior to that the Koreans had declared war on me after I killed their archer that was attacking my trade route (the only one I had at the time) on my territory. They later agreed to accept a cease fire (along with about 200 of my gold) as my army was approaching one of their cities. They have since refused to upgrade it to a peace treaty, and killed the diplomat I tried to send to them, after which they declared war on me again. At that time they had a couple of units in my territory, which I had not requested them to withdraw. I had established one city within their territory about 10 or so turns earlier so that might have made them mad, even though it was not near any city of theirs.
I'm hoping that one of the experienced players can tell me if Call to Power II diplomacy as really as nonfunctional as it seems (in which case I'll just ignore it), or if I'm just missing some way to make it work. Thank you.
What distresses me though is the apparent lack of any workable diplomacy. Even playing at the Beginner level (since I'm a beginner) the AI rejects nearly all my proposals. When I first encountered the British they did accept a single map trade. Since then I have't been able to get anyone else to accept any other trades. I've tried throwing in up to 2300 gold, to no avail. I tried sending a Diplomat to the Koreans, but my unit was unable enter their nearest city to establish an embasy, and the Koreans proceeded to kill him in short order. My neighbors have asked me on one or two occasions to withdraw my forces, which I've agreed to, and complied with. The British declared war on me at one point for no particular reason (which I realize is standard practice in Civilization type games), and when they asked for a cease fire I agreed. They still refuse to upgrade that to a peace treaty.
Prior to that the Koreans had declared war on me after I killed their archer that was attacking my trade route (the only one I had at the time) on my territory. They later agreed to accept a cease fire (along with about 200 of my gold) as my army was approaching one of their cities. They have since refused to upgrade it to a peace treaty, and killed the diplomat I tried to send to them, after which they declared war on me again. At that time they had a couple of units in my territory, which I had not requested them to withdraw. I had established one city within their territory about 10 or so turns earlier so that might have made them mad, even though it was not near any city of theirs.
I'm hoping that one of the experienced players can tell me if Call to Power II diplomacy as really as nonfunctional as it seems (in which case I'll just ignore it), or if I'm just missing some way to make it work. Thank you.
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