Warning: Undefined array key "birthday" in phar://.../vb/vb.phar/api/notice.php on line 1
So Tanks instead of Air units..?? -
Apolyton Civilization Site
The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
So as before I am dominating the oceans. However I was on the track to pick up air units and such. Maq had stated that he does not use air units much against the AI simply because it is not needed. So on that note, should I switch to Tank Tech to get em fast or stay with Air techs. I like my cavalry but I do think that Tanks are prolly alot better.
Tanks are the Cavalry of the modern era. If you want to take enemy cities then use Tanks, they can bombard then attack. If youre not bothered about taking cities and generally want to play around, use air units. You could bombard enemy cities with Bombers then drop Paratroopers directly in by Helicopter.
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
HOLD ON JUST A SEC!! I thought only artillery could bombard?! Tanks can bombard?? Holy Mother of CTP2!! Or is it that artillery can bombard naval AND land units where tanks can only do the latter?
Last edited by epeterson; February 23, 2004, 19:02.
Slip of the tongue (or should that be finger) Tanks CANNOT bombard (in the vanilla game at least).
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
Comment