Announcement

Collapse
No announcement yet.

Game rules : Criminality calculation.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Game rules : Criminality calculation.

    Actually I evaluate criminality rate as following :

    Criminality (%) = (Base criminality) +(Total Building %)

    Base Criminality (%) = 10 - (Total Happy - Total Unhappy).

    Example :

    You have :
    +13 happy score
    -10 Unhappy score
    A tribunal (- 50 % of criminality)

    Your base criminality is : 10 - (13 - 10) = 7%

    your criminality is : 7 - 50 % = 3,5 (round down) = 3%

    ---
    I don't know the impact of gouvenement on criminality, and the effect of distance.
    Zobo Ze Warrior
    --
    Your brain is your worst enemy!
Working...
X