Posted by Hexagonian in another topic but maybe better in its own topic-devoted thread.
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Another question for all who have played the game with the Medieval/Modern Mod...
What global settings do you find to offer the most interesting game
World size
Trade Goods (Many-Few, Uniform-Diverse)
Wet-Dry
Warm-Cold
Continents-Islands
Ocean-Land
I'm interested in hearing input on this, as it might offer some differences in the level of challenges within the game. In my current game I had one other civ on my continent, and I took it out fairly quickly. One civ did manage to land a stack of 6 units on my continent and it took a city - however, the city was back in my hands within a couple of turns.
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'Blood will run'
___________________________________
Another question for all who have played the game with the Medieval/Modern Mod...
What global settings do you find to offer the most interesting game
World size
Trade Goods (Many-Few, Uniform-Diverse)
Wet-Dry
Warm-Cold
Continents-Islands
Ocean-Land
I'm interested in hearing input on this, as it might offer some differences in the level of challenges within the game. In my current game I had one other civ on my continent, and I took it out fairly quickly. One civ did manage to land a stack of 6 units on my continent and it took a city - however, the city was back in my hands within a couple of turns.
______________________________
------------------
'Blood will run'
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