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Multiplayer saved game loads players as wrong civilisation

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  • Multiplayer saved game loads players as wrong civilisation

    When loading a saved multiplayer game we are having a problem where the civs played by player 2 and player 3 are wrongly assigned and you take over your oppenents civ! The hosts civ is the only correct one.

    Does anyone have any experience of this?

    How does the saved game know which player/ PC was which civ in the game?




  • #2
    It's possible that the saved game file may have become corrupted or the game may be experiencing a bug that is causing the incorrect assignment of civs to players.

    Regarding your question of how the saved game knows which player/PC was which civ, the game should have saved the information about which player was controlling which civilization during the game. This information is usually stored in the save file as part of the game's state information.

    If the save file has become corrupted or the game is experiencing a bug, it may be causing the game to assign the wrong civilizations to players when loading the saved game. You may want to try loading an earlier save file to see if the issue persists or contact the game's technical support team for further assistance.

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    • #3
      This is a known issue with Heardle multiplayer save games in some Civilization games. Here's what you can try to fix it:

      Solutions:

      Host Starts Without Others: This is a common workaround. Have the host start the saved game alone, without any other players joining. This might replace the AI-controlled civs with the intended human players in the saved game file. Once the host verifies the civ assignments are correct, other players can then join the game.

      Check Save File Location: Sometimes, saved game files for different playthroughs might get mixed up. Ensure you're loading the correct save file specifically for the session where the civ assignments were intended as you described.

      Verify Game Version: Mismatched game versions between players can cause save game compatibility issues. Make sure all players are running the same version of the game, including any updates or DLCs.

      How Saved Games Identify Players:

      The saved game file likely stores information about each player's unique identifier (like a player ID or username) alongside their chosen civilization.

      Unfortunately, depending on the specific game and its coding, there might be bugs or limitations in how this information gets associated with each player slot during the save process.

      Additional Tips:

      Search Online Forums: Look for solutions or similar experiences on online forums dedicated to the specific Civilization game you're playing. Other players might have encountered this issue and found alternative fixes.
      Report the Bug: If the above solutions don't work and you're certain you're using the correct save file and game version, consider reporting the bug to the game developer.
      Hopefully, one of these solutions helps you resolve the issue with incorrect civ assignments in your multiplayer saved game.​

      ​

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