Just started new game. Still using Wes' mods - and still missing an real AI navy.
I have altered the setting for all naval (and air) units i abovementioned files. And I have given the Nuke a very high value.
Now I will not tell you, that I do know what I'm doing - cause I'm not(just as usual - right Wes?)!
But until now (year 200 AD) 1 AI with a rather long coastline has "lots" of triremes (9) witch is more than I normally see.
Maybe I'll also get nuked, something I have not been yet in CTP....
I'll keep you informed of the game if you like (and ready to send you the changed aips - maybe someone can tell me what I'm really doing).
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Woodstock was here!
I have altered the setting for all naval (and air) units i abovementioned files. And I have given the Nuke a very high value.
Now I will not tell you, that I do know what I'm doing - cause I'm not(just as usual - right Wes?)!
But until now (year 200 AD) 1 AI with a rather long coastline has "lots" of triremes (9) witch is more than I normally see.
Maybe I'll also get nuked, something I have not been yet in CTP....
I'll keep you informed of the game if you like (and ready to send you the changed aips - maybe someone can tell me what I'm really doing).
------------------
Woodstock was here!
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