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Combat Strategy!

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  • Combat Strategy!

    I never really tried to fight clever until yesterday in my first multiplayer game. There I saw that some small changes in your stack of unit can have a great impact in the result of the combat.
    e.g. I attacked 1 ship of line with a stack of 7 units (3 cannons,3 musketers and 1 pikemen) and I lost the 3 musketeers !!!(of course I thought I wouldn't lose anything. I think that was due to the fact that the cannons seem not to be able to attack the ship of line from range.

    Several times I wasn't sure whether it was better to attack or bombared (I am talking about ship of lines)

    Well I am waiting for your ideas...
    One Life One Game...

  • #2
    Always bombard if you have a choice. Your target doesn't get a counterstrike if you bombard.

    Big Dave
    Any flames in this message are solely in the mind of the reader.

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    • #3
      Well I don't think you are right.
      Sometimes it might be more important to make the greatest casualties to the opponent than to heve minimun casualties for yourself.
      Also let say you have a stack of 9 ship of line and the opponent a stack of 6. By bombaring you wont kill more than 2-3 whereas it is quit sure that you will win the battle even if you lose 2-3 ships. But the opponents ships may hide if you let then live or maybe they carry other units and manage to unload them if you let them live one more turn...
      One Life One Game...

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      • #4
        Ok, I'll agree with you there. You didn't give any specifics so I gave an off-the-cuff answer. :P

        If you're after your own survival but want to cause casualties bombard. Or if you have 3 stacks sitting doing nothing else, bombard with the 1st two, then attack with the 3rd.
        Any flames in this message are solely in the mind of the reader.

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        • #5
          I have not tried the attack you described in your original post, but wonder if you could clarify. Did the cannons not bombard from the rear row before the Musketeers/Pikeman assaulted?

          I take it this was an assault on a city held by a ship of the line?

          I guess, if the above is true, it would be better to separate out the cannons to bombard and then assualt with the remaining units, although I do not know why the cannons would not be able to attack the ship.....

          Train

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          • #6
            Yes thats the case. In the front line I had the 3 musketters and the pikeman and in the second the 3 cannons. And although my cannons fired first nothing happend...
            One Life One Game...

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            • #7
              Cannons can miss.
              Don't invade Russia in the winter time.

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              • #8
                I noticed something similar when attacking cities held only by ships. None of the ranged units ever hit. I think this might be a bug.
                “It is no use trying to 'see through' first principles. If you see through everything, then everything is transparent. But a wholly transparent world is an invisible world. To 'see through' all things is the same as not to see.”

                ― C.S. Lewis, The Abolition of Man

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                • #9
                  Yesterday, in my game, when I decided to attack an enemy city hold by several units, I used 5 plasma ships and 4 helicopters. When the plasma ships started to attack from range, nothing happenned, they fired but did'nt hit anything. I thought they just missed or something but after that attack, I attack about 3 more citys like that and the plasma ships would never attack from range. I also noticed another thing, if I attack a city only with ships, the enemys land units won't be able to attack from distance! So maybe it's a bug or maybe it's a balancing feature?
                  "When we forge weapons, we also forge war. When we forge tools, we also forge civilization. "

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                  • #10
                    Re: Combat Strategy!

                    Originally posted by Tilemacho
                    I attacked 1 ship of line with a stack of 7 units (3 cannons,3 musketeers and 1 pikemen) and I lost the 3 musketeers.
                    Being realistic, won't a ship that is docked in a city not be able to defend itself very well. Ships are made to move around and attack from a distance. Being tied up in a harbor would make the ship pretty much defenseless (look at what happened in Yemen with the Cole).

                    It seems hardly right that 3 musketeers should be lost in the assault. Any thoughts?
                    No, I can't beat the game on deity level with 16 civs and raging barbarians and, and...

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                    • #11
                      This could well be related to the so-called 'water bug' which makes aircraft useless at defending over water squares.

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                      • #12
                        Originally posted by J Bytheway
                        This could well be related to the so-called 'water bug' which makes aircraft useless at defending over water squares.
                        Do you mean interceptors don't "intercept" over water or that any aircraft can't attack/bombard targets while over water? Or even that aircraft over water have zero defense?
                        No, I can't beat the game on deity level with 16 civs and raging barbarians and, and...

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                        • #13
                          I'm not sure of the details, but I think it's when an aircraft which has stopped in midair over water is attacked by some unit which can attack aircraft (like a fighter) it defends very badly.

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                          • #14
                            Re: Re: Combat Strategy!

                            Originally posted by jlc9539


                            Being realistic, won't a ship that is docked in a city not be able to defend itself very well. Ships are made to move around and attack from a distance. Being tied up in a harbor would make the ship pretty much defenseless (look at what happened in Yemen with the Cole).

                            It seems hardly right that 3 musketeers should be lost in the assault. Any thoughts?
                            SoL would still have enough room to move to its broadside to fire its cannons. While the troops, musketmen/pikemen, are charging it could bomb them. But this leaves a problem, what about the cannons? Maybe too many city buildings to fire cannons?
                            So one guy turns to another guy and says "T.A.I." His friends says "What?" He responds by saing "Think about it;)"

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