Hi Wes,
Could you release just the files that you have changed as mentioned in your previous post?
Well, anyway, since you asked about how we are doing with our test of Beta 6, here goes. I am using the Large Map setup. I am also playing with 12 civs including myself plus barbarians.
I have looked at the revealed map and the civs seem to be doing a pretty good job placing their cities, both in the area of distance from each other and location in relation to rivers and resources, they aren't just trade goods anymore.![](http://apolyton.net/forums/biggrin.gif)
The one exception to this seems to be the Russians. They have 17 cities and 3 of them were placed in very close proximity to each other for some reason. These cities are all only about 3 squares from each other. All there other cities are place well though.
So far only about 4 civs have done a lot of road and PW work though. This may have to do with the new early priorty of getting 9 cities before starting such work though.
I am 4th in the power graph and nobody is all that far from anybody else on the power graph, except of the prerequisite 2 or 3 civs that are always far below everyone else. This time I am not one of those civs.
This situation may change soon though. I am currently first in science, but that may not last. I only have 13 cities but several civs have more than that. The Phonecians, who are the largest have 19.
So far, the game has been pretty peaceful, but that recently changed when the Vikings treacherously attacked my poor innocent Trieme that was minding its own business exploring.
Those Barbarians!
I even had a treaty with them!
Actually, they went about it in a pretty intellegent manner. They were still at Alert Status, but I was at Full Readiness Status. I always keep my military at Full Readiness unless I need PW points very badly. Anyway, even though the Vikings had a Trieme right next to my ship when they attacked, they sent in a stack of 2 Triemes to do the job instead. In the past, the AI would have attacked with the single Trieme. I ended up loosing my poor innocent Trieme because of their treachery at the cost to them of only one Trieme of theirs. A pretty even trade except that I had a Warrior on the boat too and they probably didn't have units on board theirs. At any rate, the point is that they are playing smarter these days. I will let you know more as I play more later.
Regards,
Timothy Pintello
Could you release just the files that you have changed as mentioned in your previous post?
Well, anyway, since you asked about how we are doing with our test of Beta 6, here goes. I am using the Large Map setup. I am also playing with 12 civs including myself plus barbarians.
I have looked at the revealed map and the civs seem to be doing a pretty good job placing their cities, both in the area of distance from each other and location in relation to rivers and resources, they aren't just trade goods anymore.
![](http://apolyton.net/forums/biggrin.gif)
The one exception to this seems to be the Russians. They have 17 cities and 3 of them were placed in very close proximity to each other for some reason. These cities are all only about 3 squares from each other. All there other cities are place well though.
So far only about 4 civs have done a lot of road and PW work though. This may have to do with the new early priorty of getting 9 cities before starting such work though.
I am 4th in the power graph and nobody is all that far from anybody else on the power graph, except of the prerequisite 2 or 3 civs that are always far below everyone else. This time I am not one of those civs.
![](http://apolyton.net/forums/biggrin.gif)
So far, the game has been pretty peaceful, but that recently changed when the Vikings treacherously attacked my poor innocent Trieme that was minding its own business exploring.
![](http://apolyton.net/forums/frown.gif)
![](http://apolyton.net/forums/mad.gif)
Actually, they went about it in a pretty intellegent manner. They were still at Alert Status, but I was at Full Readiness Status. I always keep my military at Full Readiness unless I need PW points very badly. Anyway, even though the Vikings had a Trieme right next to my ship when they attacked, they sent in a stack of 2 Triemes to do the job instead. In the past, the AI would have attacked with the single Trieme. I ended up loosing my poor innocent Trieme because of their treachery at the cost to them of only one Trieme of theirs. A pretty even trade except that I had a Warrior on the boat too and they probably didn't have units on board theirs. At any rate, the point is that they are playing smarter these days. I will let you know more as I play more later.
Regards,
Timothy Pintello
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