Well, I try not to exaggerate, I think CTP IS a good game, but a whole lot worse, than it could be.
It has many "small" but irritating bugs (maybe some of them where already mentioned at these forums), like:
1) Fusion Tanks, Plasmanticas (and possibly some other Gen and Diam units) don't "stick" to maglevs (I dunno if it's maglev's or unit's bug), so I always have to move FTs manually to be sure it won't get somewhere offroad in swamps or something, and when I have to move it 80 tiles, it is damn irritating.
2) I can't launch anything from an Aircraft Carrier when a Carrier is on a full stacked 9 unit square, when I remove even only 1 unit so now it's 8 stack, everything's ok.
3) Sometimes bombers die of lack of fuel just one square before their movement range limit (Moves 5/10 for instance, but Fuel shows only 4!)
4) Can't place sonar buoys if I have less than xk PWs, though it cost 150... (this is a very known bug, I think).
5) many other minor problems.
So.
It seems Activision made a game without testing it, or what? I feel a bit underestimated by these people who made the game (and maybe some other players are as well)
And of course nobody can guarantee that CTP2 will be different and free from such pathetic bugs.
BTW, these bugs were NOT fixed in any patch, does anybody knows something about next patch, or they have finally given up?
Any comments about mentioned problems very welcome.
It has many "small" but irritating bugs (maybe some of them where already mentioned at these forums), like:
1) Fusion Tanks, Plasmanticas (and possibly some other Gen and Diam units) don't "stick" to maglevs (I dunno if it's maglev's or unit's bug), so I always have to move FTs manually to be sure it won't get somewhere offroad in swamps or something, and when I have to move it 80 tiles, it is damn irritating.
2) I can't launch anything from an Aircraft Carrier when a Carrier is on a full stacked 9 unit square, when I remove even only 1 unit so now it's 8 stack, everything's ok.
3) Sometimes bombers die of lack of fuel just one square before their movement range limit (Moves 5/10 for instance, but Fuel shows only 4!)
4) Can't place sonar buoys if I have less than xk PWs, though it cost 150... (this is a very known bug, I think).
5) many other minor problems.
So.
It seems Activision made a game without testing it, or what? I feel a bit underestimated by these people who made the game (and maybe some other players are as well)
And of course nobody can guarantee that CTP2 will be different and free from such pathetic bugs.
BTW, these bugs were NOT fixed in any patch, does anybody knows something about next patch, or they have finally given up?
Any comments about mentioned problems very welcome.
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