I play with the Medieval Mod and thanks to the invaluable work of WesW, Celestial Dawn (and many others) I find the computer actually beating me (not that I'm complaining .
I am always WAY behind in science and was wondering if you guys start your cities with max food then, when size 2, max prod? I usually do this as max prod usually brings in moderate gold for much needed science. When I get to size 4 I usually manually assign all subsequent workers to 'food' squares such as grasslands or swamps.
Never use science impovements since reading CD's spreadsheet on them verus gold improvements.
What are your opinions on early growth, use of terrain, scientists and early improvements. Basically anything to do with getting decent growth and science. =o)
All replies much appreciated
Cheers
LogiK
I am always WAY behind in science and was wondering if you guys start your cities with max food then, when size 2, max prod? I usually do this as max prod usually brings in moderate gold for much needed science. When I get to size 4 I usually manually assign all subsequent workers to 'food' squares such as grasslands or swamps.
Never use science impovements since reading CD's spreadsheet on them verus gold improvements.
What are your opinions on early growth, use of terrain, scientists and early improvements. Basically anything to do with getting decent growth and science. =o)
All replies much appreciated
Cheers
LogiK
Comment