1) did anyone of you notice that under CD's Mod we can't make the fighter anymore? it's still in units.txt, but is no longer is the production list.
2) it's highly unrealistic that we can reuse the Cruise Missile over and over againl. For example, we can move a Missile Cruiser next to a enemy units, unload the Missiles, and them the Missile will 'bombard' the enemy and return to the ship safely. (we can do just about the same next turn), my point is that a Cruise Missile shouldn't have the ability to bombard. It should work like a nuke, that crashes when attack an enemy unit. In this mod, the Cruise Missile works just like a air plane.
2) it's highly unrealistic that we can reuse the Cruise Missile over and over againl. For example, we can move a Missile Cruiser next to a enemy units, unload the Missiles, and them the Missile will 'bombard' the enemy and return to the ship safely. (we can do just about the same next turn), my point is that a Cruise Missile shouldn't have the ability to bombard. It should work like a nuke, that crashes when attack an enemy unit. In this mod, the Cruise Missile works just like a air plane.
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