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  • SLIC and AI files

    I wanted any info on SLIC(I would really like to get this to work!) and ai files in ctp I could get.ALso what files does not work in scenarios? I think I read JBYTHEWAY say the Const.txt so I was wondering what all files these are and how do you get around that?
    Thanks Everyone for thier help in advance!


    -Dragon
    The C:CTP MASTER.....

  • #2
    SLIC info... First try the Apolyton CTP files database, then I believe there's some more help on Locutus's home page.

    For info about the AI check the document about FLI systems on my homepage at http://www.geocities.com/jbtwuk/civctp.htm#FLI

    Files that will not be read from the scenario directory include Const.txt, as you said and also all the AI files and the uidata files. There might be others, but they're probably not important.

    Another problem is the files which define the different civs (civilisation.txt and civ_str.txt), because you have to choose your civ before the scenario files are imported, so this will also be read from the default version.

    Modpicker, available at:

    will help with some of these problems, but not const.txt

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    • #3
      Originally posted by J Bytheway
      SLIC info... First try the Apolyton CTP files database, then I believe there's some more help on Locutus's home page.

      For info about the AI check the document about FLI systems on my homepage at http://www.geocities.com/jbtwuk/civctp.htm#FLI

      Files that will not be read from the scenario directory include Const.txt, as you said and also all the AI files and the uidata files. There might be others, but they're probably not important.

      Another problem is the files which define the different civs (civilisation.txt and civ_str.txt), because you have to choose your civ before the scenario files are imported, so this will also be read from the default version.

      Modpicker, available at:

      will help with some of these problems, but not const.txt
      On Civ.txt and civ_str.txt I have done some simple that works in scenario making, I added names up to 150 in both files.
      Civ.txt just add lines for each city # and civ_str.txt in the " city nname" just add names according to the corresponding number you selected in Civ.txt.

      I did that because I was tired of having to add Boston04 and changing that name manually!

      Cheers!

      (& of course patience!)

      Troll
      Hi, I'm RAH and I'm a Benaholic.-rah

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