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  • commands and editing techniques

    hello!
    does anybody know the possible commands in the discussion screen
    in CTP? the readme file speaks about /attach, /detach, /demo, /rnd (the
    last 2 are undocumented - what is their utility?). and is there any other?

    another question; is it possible, for example, to copy a city with its
    improvements when editing a scenario?

    thank you very much!

  • #2
    These are all commands (as found in civctp.exe):

    pacman: no clue, don't think it does anything
    toe: no clue, don't think it does anything
    /rnd: lets the AI play for X turns without human intervention (requires X as argument)
    /A: no clue
    /resetlos: resets the map: everything that's not visible will become undiscovered (black)
    /goodmode: I *think* this makes the entire map visible (same as the satellite wonder)
    /reloadslic: reloads the SLIC, useful for debugging SLIC code
    /exportmap: export a text map
    /importmap: import a text map
    /attach: turns of AI of player X (requires X as argument)
    /detach: turns on AI of player X (requires X as argument)
    /demo: no clue, don't think it does anything
    /resetstring: supposable resets the strings but I don't think it works properly (if it would works it should be useful for SLIC debugging)
    Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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    • #3
      Re: commands and editing techniques

      Originally posted by guillaume70
      another question; is it possible, for example, to copy a city with its
      improvements when editing a scenario?
      I don't think so...
      Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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