In a game I commanded my battleship to pirate a sqaure where 2 trade routes intersect. I got the usual 'don't do this, you have a treaty' message. I clicked 'yes', then this error message came up.
" In object 123ABreakNoPiracy, Function _AddOrder: Wrong kind of builtin variable"
It also did that when I clicked no. Now I can't get out of the 'break treaty yes/no' box. Please help. Thanks.
" In object 123ABreakNoPiracy, Function _AddOrder: Wrong kind of builtin variable"
It also did that when I clicked no. Now I can't get out of the 'break treaty yes/no' box. Please help. Thanks.
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