I've always thought that the barbarians in Civ don't scale very well.
At first they are dangerous, then irritating, then once you get to the modern age they are just annoying distractions.
I think theres a case for moderm era barbarians to be characterised as 'terrorists.'
To this end, I'd like to enable barbarians to arrive with modern age units... preferably stealth units, like spies and infectors.
Maybe even corporate branches
![Wink](https://apolyton.net/core/images/smilies/wink.gif)
Also, barbarian stealth units should appear *inside* a civs borders... and behave as destructively as possible.
Ewww imagine barbarian eco rangers like this.
Now thats a scary challenge!
My first look thru the config files etc didn't show anything
so I wondered if anyone had any pointers?
At first they are dangerous, then irritating, then once you get to the modern age they are just annoying distractions.
I think theres a case for moderm era barbarians to be characterised as 'terrorists.'
To this end, I'd like to enable barbarians to arrive with modern age units... preferably stealth units, like spies and infectors.
Maybe even corporate branches
![Wink](https://apolyton.net/core/images/smilies/wink.gif)
Also, barbarian stealth units should appear *inside* a civs borders... and behave as destructively as possible.
Ewww imagine barbarian eco rangers like this.
Now thats a scary challenge!
My first look thru the config files etc didn't show anything
so I wondered if anyone had any pointers?
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