Originally posted by jpww
Let's not get too hasty; MedMod has its quirks as well. For instance: a knight is just as powerful as a cavalry unit!
The only difference between them is movement range, which IMO is ludicrous. As if the discovery of gunpowder would have something to do with how much a horse can endure!
Let's not get too hasty; MedMod has its quirks as well. For instance: a knight is just as powerful as a cavalry unit!


Although I push the MedMod a lot, I really shouldn't since I've only played half a game with it


If you're not satisfied, everyone is more than happy for you to improve it.
John
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