Announcement

Collapse
No announcement yet.

military readiness

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • military readiness

    What's your strategy with "military readiness" function? I always have at least one "hot" place, where fights are going on, while many units are just sitting in cities all around my country guarding them. I could save money reducing military readinnes of those inactive units, but I can't, because say 1/2 of my army is in combat with a neighbour.

    At the beginning I was thinking of using special forces for active combats and non-spacial units for gaurding, but there are only few spacial forces.

  • #2
    ...I could save money reducing military readinnes of those inactive units...
    Actually, what you save by reducing military readiness is production.

    As a rule of thumb, it is a good idea to set your military at war. You never know what can happen, so you'd better be prepared for anything.
    "I'm an engineer. I make slides that people can't read. Sometimes I eat donuts." - Alice

    Comment


    • #3
      I would agree with you, omnibus, about using Special Forces units for attack, and regular units for defence. Keeping your Military Readiness at "At Peace" is 10 times cheaper in production than "At War". However, jpww has a point. With your defenders powered down, you tend to lose more cities from sneak attacks. I have yet to play an Awesome Aips game, but the standard game aips shouldn't be too hard to recover against.
      SoulFisher
      _________|
      I have been crucified with Christ. It is no longer I who live, but Christ who lives in me. The life I live in the body, I live by faith in the Son of God, who loved me and gave Himself for me. -- Galations 2:20 (paraphrase)

      Comment


      • #4
        Some guys use mods that make switching the readinesses require less turns. If low barbarian level, I prefer to put Alert or Peace in the very beggining of the game, as I will be finding and making units anyway. This will give you several turns of extra Settlers.
        Solver, WePlayCiv Co-Administrator
        Contact: solver-at-weplayciv-dot-com
        I can kill you whenever I please... but not today. - The Cigarette Smoking Man

        Comment


        • #5
          At game start, I set my readiness level to "On Alert". It seems to be enough to defeat barbarians attacking my cities. When I discover Alchemy, I start building Archers in all my cities and scout groups. When the majority of them have Archer support, I knock my readiness down to "At Peace". Barbarian raiders tend to be obliterated by a Warrior-Archer pair in a city.

          Verses another player, though, I would probably never drop below "On Alert", if I should decide to stand down from "At War".
          SoulFisher
          _________|
          I have been crucified with Christ. It is no longer I who live, but Christ who lives in me. The life I live in the body, I live by faith in the Son of God, who loved me and gave Himself for me. -- Galations 2:20 (paraphrase)

          Comment


          • #6
            My strategy with military readiness is simple: be on "at war" all the time. This way you know just how much your army really costs. Otherwise I'm afraid I'll build a giant army at peace and be unable to support it at war. Your enemies can't catch you off your guard. You can go to war whenever you like. You also have an excellent defense against Barbarians, and your armies look good.
            As for losing production, I learned to live with it. I don't even notice it, and my empire prospers.
            Truth is not negotiable.

            Comment


            • #7
              The last time I used military readiness was when the lesson made me.
              Chipsdw

              Comment


              • #8
                I too keep military readiness at war all the time. If one must put military readiness at anything less then something must be wrong with ones economy.
                signature not visible until patch comes out.

                Comment

                Working...
                X