I am in the midst of writing a scenario for CTP, it's loosely based on a Civ2 scenario (unpublished) of mine based around the colonization of Mars (I decided Alpha Centauri was a bit too far away). So far I've completely revamped the advances, improvements, wonders and units, stealing ideas from various Civs, some of my other scenarios and Alpha Centauri. I was having great problems before installing the 1.21 hack, for which I am most grateful. Now it's possible to play the scenario fairly normally.
However, since I haven't touched the AI computer players (including barbarian units just wandering around) have a nasty tendancy to crash the game. I can't quite face fiddling with all those files, and was wondering if there was a way to make all personalities use default.aip, either by removing all the personalities but one in some file, or by making empty copies of all the other .aip files? Otherwise, it will be necessary to copy default.aip out to all the other files every time I modify it.
What about the other files in the AI section. Will they need modification? I don't understand the .fli files at all.
Also, the game crashes whenever you try to look at the ranking screen. Does anyone have an explanation/solution for this?
Lastly, does anyone know if of how (probably with SLIC (about which I know nothing - but I could learn)) it would be possible to simulate some of the effects from Civ2 which are laking:
Gain a free advance if first to advance philosophy (or some other tech)
Get partisans (or some other unit) when your city is lost and you have guerilla warfare (number of partisans should depend on terrrain (prefer mountains/hills/jungle/etc.), city population, govt of defending (and possibly attacking?) nation (consider fascism & virt. democracy))
Possibility of nuclear meltdown if city riots or revolts with nuclear power plant.
No details, but it would be nice to know if such things can be done.
Thanks for putting up with my rambling and in advance for any information supplied.
John Bytheway
However, since I haven't touched the AI computer players (including barbarian units just wandering around) have a nasty tendancy to crash the game. I can't quite face fiddling with all those files, and was wondering if there was a way to make all personalities use default.aip, either by removing all the personalities but one in some file, or by making empty copies of all the other .aip files? Otherwise, it will be necessary to copy default.aip out to all the other files every time I modify it.
What about the other files in the AI section. Will they need modification? I don't understand the .fli files at all.
Also, the game crashes whenever you try to look at the ranking screen. Does anyone have an explanation/solution for this?
Lastly, does anyone know if of how (probably with SLIC (about which I know nothing - but I could learn)) it would be possible to simulate some of the effects from Civ2 which are laking:
Gain a free advance if first to advance philosophy (or some other tech)
Get partisans (or some other unit) when your city is lost and you have guerilla warfare (number of partisans should depend on terrrain (prefer mountains/hills/jungle/etc.), city population, govt of defending (and possibly attacking?) nation (consider fascism & virt. democracy))
Possibility of nuclear meltdown if city riots or revolts with nuclear power plant.
No details, but it would be nice to know if such things can be done.
Thanks for putting up with my rambling and in advance for any information supplied.
John Bytheway
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