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[CREATION] Bailey Bridge

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  • [CREATION] Bailey Bridge

    One other idea I been mulling over, a pontoon system. Similiar in nature to the famed British Bailey Bridge

    The best I could come up with was maybe say the Ship of the Line and use them side by side and basically "leap frog" the units over them, maybe allowing say 9 spots in each craft to accomodate a stack.

    What I really would need is something similiar to a barge sprite, I have never messed with Sprites though.....

    Any suggestions?
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    Hi, I'm RAH and I'm a Benaholic.-rah

  • #2
    In a scenario I made (for CtP2 but it will still work) of the Eastern front in WW2 I used the undersea tunnels as pontoon bridges. Works fine, but you might need to add some code that destroys them whenever a sea unit moves onto them.
    Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
    CtP2 AE Wiki & Modding Reference
    One way to compile the CtP2 Source Code.

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    • #3
      Originally posted by Maquiladora View Post
      In a scenario I made (for CtP2 but it will still work) of the Eastern front in WW2 I used the undersea tunnels as pontoon bridges. Works fine, but you might need to add some code that destroys them whenever a sea unit moves onto them.




      Awesome!

      Then just make that available very early on, adjust cost.

      The code would be a problem, not sure how to do that, Ill see if I have anything that I could use
      Hi, I'm RAH and I'm a Benaholic.-rah

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