Assuming, of course, that you and the enemy are more or less on the same tech level and we are not talking about easily slapping around a bunch of Pikemen with Tanks and Bombers. ![Smile](https://apolyton.net/core/images/smilies/smile.gif)
I found that whenever I go to war in these conditions, even if I am a lot stronger than the enemy, it costs me a lot more than it gets me.
Maybe I'm doing something wrong, I don't know. Basicly, I almost always get farther by keeping an army small enough to hold the line and deter attacks, but not big enough to take somebody's cities. After all, defending a city or a fort is a lot easier than attacking it.
I have developed something of a taste for what I call "limited war", however. The point of a limited war is not to take over the enemy completely, but to hurt them as much as possible. This is best done on the seas. Once his navy is defeated, my ships can rob them of tens of thousands of production points by ravaging seaside tile improvements. Relatively early, especially, this is devastating.
How do you fight wars?
![Smile](https://apolyton.net/core/images/smilies/smile.gif)
I found that whenever I go to war in these conditions, even if I am a lot stronger than the enemy, it costs me a lot more than it gets me.
![Frown](https://apolyton.net/core/images/smilies/frown.gif)
I have developed something of a taste for what I call "limited war", however. The point of a limited war is not to take over the enemy completely, but to hurt them as much as possible. This is best done on the seas. Once his navy is defeated, my ships can rob them of tens of thousands of production points by ravaging seaside tile improvements. Relatively early, especially, this is devastating.
How do you fight wars?
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