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  • #16
    Originally posted by EPW
    Yes there is a fix. I think it was a fix that went along with the ctp2 source code project but it also works with ctp. I don't know where the files are, Maquiladora posted them a while ago...you could ask him.
    Thanks. I like to play MP, but havent been able to for some time.
    Let me explain something to you..... I'm the Dude. So that's what you call me. You know, that or, uh, His Dudeness, or uh, Duder, or El Duderino if you're not into the whole brevity thing. - The Big Lebowski(1998)

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    • #17
      The files can be found here.

      The folder structure is for CtP2 so youll have to manually extract the 3 to the right folders. Be sure to backup your old dlls and dont leave the old ones in the same folder or youll get confusing duplicate entries at the MP screen.
      Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
      CtP2 AE Wiki & Modding Reference
      One way to compile the CtP2 Source Code.

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      • #18
        hi again,

        concerning internet gaming:
        1. what means "Messaging Service ID" during creating a new player profile?
        2. can owners of the german CTP1 play with owners of the english CTP1 one game via internet, or has it to be the same language version?

        @ rinozerus:
        habe heute meine servers.dat upgedatet und war im server "911.alink.namesdepot.net", aber es war außer mir niemand da (weder in der lobby sumeria, noch japanese oder damascus).
        sollen wir mal ein bißchen "antesten"? meine mailaddy schick ich dir gerne.
        weißt du übrigens, was bei der erstellung des spielerprofils "Messaging Service ID" bedeutet?

        lg, pit
        Last edited by Pit Dralon; September 3, 2011, 13:47.

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