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  • AI Entity

    "The Ai Entity has overthrown its human master and establishes a new civilization ruled by intelligent machines" Is there any way to keep this from happening after I have built the wonder??? if not then I guess I well have to go back to saved games and just start playing again from before I built it??? any other ideas of what I can do to avoid or keep it from happening now or in the future???

  • #2
    Nope, no way to stop that from happening (short of altering the game files). In fact I picked up the idea of giving the technology to another civ so they'll have it happen to them. The only way to stop it is to destroy (disband) the city in which it was built (which is the thing to do if you happen to conquer the city in which it was built).
    "I draw your attention to the words of Werner Erhard, who declared that true clarity can come only when someone is willing to notice: 'There is something I do not know, the knowing of which could change everything.' " - Conversations with God, book 3

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    • #3
      oh ok thanks for the advice. Man I love this site

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      • #4
        Usually I saved often and went back some turns when the revolt happened and so I could play more and more turns. I got the feeling that the amount of happiness as it would be without AI Entity in the city of the AI Entity is important for it. If I add a lot of entertainers in the turn before the revolt it doesn't revolt. So the Mind Control should fix the problem. I would like to know if anyone could verify (or falsify) this assumption.

        -Martin
        Civ2 military advisor: "No complaints, Sir!"

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        • #5
          I never tried adding a Mind Controller to the AI Entity's city. It may be awhile before I can test that. I would be interested in knowing if it makes any difference.

          Nevertheless, having to go back and add entertainers or build a Mind Controller seems to defeat the benefits of the AI Entity, I'd rather invest in the Sensorium.

          Keith
          "I draw your attention to the words of Werner Erhard, who declared that true clarity can come only when someone is willing to notice: 'There is something I do not know, the knowing of which could change everything.' " - Conversations with God, book 3

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          • #6
            I have had mind controll on citys after I have built AI Entity. and it didnt do any good. I think it says that there is a 9% failure or something like that on the AI Entity. so basically if you play long enough that 9% will catch up to you.

            What really doesnt make sense is when you have AI Entity and the other wonder that makes it so when a city revolts from another civilization that they join your civ. your citys still revolt. I think that should null your citys from revulting

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            • #7
              In wonders.txt the AI entity has the following flag:

              WONDER_FLAG_BREAK_DOWN_CHANCE 0.03 35

              The second value is according the CTP2 source the percent of cities, prbably the the percent of cities that break away, unfortunatly the rest of the code was outcommented and was removed therefore or was removed anyway. I gues the first number is the chance that the revolt occurs in a given turn.

              Originally posted by cmeats
              I have had mind controll on citys after I have built AI Entity.
              Did you build the mind controll in the city of the AI entity?

              -Martin
              Civ2 military advisor: "No complaints, Sir!"

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              • #8
                I dont know but I can check. but since AI Entity is a wonder isnt for the whole civilization??

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                • #9
                  Yes it is for the whole civilization. If it didn't help for the other cities, I would guess it wouldn't help with the one that the Entity is built in.

                  The chance for failure may seem low but the few times I have observed it, it always revolted within 5 turns, sometimes after only three.

                  Is it really any surprise that one of the wonders would be "cursed" so to speak?

                  Keith
                  "I draw your attention to the words of Werner Erhard, who declared that true clarity can come only when someone is willing to notice: 'There is something I do not know, the knowing of which could change everything.' " - Conversations with God, book 3

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                  • #10
                    I guess they cant all be so great. and I did build a mind controll on the city that built the wonder as well. and it didnt do any good.

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                    • #11
                      Usually i have the eglartarin act so when the AI builds the entity they all go to my place

                      muhahaha

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                      • #12
                        Originally posted by Stylesjl
                        Usually i have the eglartarin act so when the AI builds the entity they all go to my place
                        The problem with that is that you get the AI entity too...

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                        • #13
                          I normally end up charging through the tech tree, so when I get the AI entity, I give it to the other players. Then the idiots build it and end up creating several new civilizations, sometimes revolting against a civ it created.
                          I try not to capture the city that has the AI in unless it's the last city.

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                          • #14
                            Originally posted by J Bytheway


                            The problem with that is that you get the AI entity too...
                            if that happens and you do do you have any options if your city is too big to disband?

                            I was wondering if one had that could they simply put citizens on as entertainers and since it wont have actual workers may starve itself down?

                            Just wondering because that is one wonder I learned years ago about to stay clear of

                            Gramps
                            Hi, I'm RAH and I'm a Benaholic.-rah

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                            • #15
                              Originally posted by Grandpa Troll
                              if that happens and you do do you have any options if your city is too big to disband?
                              The best option is to empty the city of military and hope an AI captures it, but if there's no AIs nearby then probably starving it is your best option (and, indeed, you should do that anyway, since even if an AI captures it, you'll get it back again soon enough).
                              Last edited by J Bytheway; April 24, 2005, 16:23.

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