during random map generation? By crappy I mean deserts, glaciers, tundra, jungle, etc.
I want a randomly created world with basically forests, and white mountains. I have tried modifying terrain.txt as well as changing the string names of the terrain, and all I have accomplished so far is that when you click on a jungle terrain tile, the description comes up of a forest, and so on. Also, jade and sugar have been replaced by beaver, even on a jungle tile.
Just curious if this can even be done using the gamedata/*.txt files.
Thanks for any replys,
-Chucklez
I want a randomly created world with basically forests, and white mountains. I have tried modifying terrain.txt as well as changing the string names of the terrain, and all I have accomplished so far is that when you click on a jungle terrain tile, the description comes up of a forest, and so on. Also, jade and sugar have been replaced by beaver, even on a jungle tile.
Just curious if this can even be done using the gamedata/*.txt files.
Thanks for any replys,
-Chucklez
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