I want to reduce the number of given techs using the dissemination slic file below, how would I half the frequency of below?
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How to slow this by 1/2?
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The code contains a few hundred statements of "Random(2*numberOfPlayers)". Change the 2 in that statement to a 4. To avoid a lot of tedious work, do a global search and replace: replace "2*" with "4*", you'll be done in a matter of seconds
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WOrked
I changed it to 3 which in my opinion is best as it stops the player from waiting to be given the advances.---------------------------------------------
Pavlov Zangalis - Hero of the capture of Berlin RFDG.
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Originally posted by Locutus
The code contains a few hundred statements of "Random(2*numberOfPlayers)". Change the 2 in that statement to a 4. To avoid a lot of tedious work, do a global search and replace: replace "2*" with "4*", you'll be done in a matter of seconds
Thanks in advance
where I am going with this is I thought I could do a "global search" when altering the units.txt file when removing the "Can Pillage" or Can Pirate" flags
I manually remove them but would be nice if I could simply do what you say here..
I usually use EDITPLUS2
Thanks
GrampsHi, I'm RAH and I'm a Benaholic.-rah
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Originally posted by J Bytheway
Better yet, change the 2 to a variable so that if you wish to tweak it further you can with more ease.
Thanks
GrampsHi, I'm RAH and I'm a Benaholic.-rah
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Re: How to slow this by 1/2?
Originally posted by Colwyn
I want to reduce the number of given techs using the dissemination slic file below, how would I half the frequency of below?
This was what I was referring to sir
GrampsHi, I'm RAH and I'm a Benaholic.-rah
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