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OFT Game - Edition #2

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  • Turn 92 to EPW

    ©2004 Dimytes
    Last edited by Dimytes; January 5, 2005, 19:50.

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    • I believe we will do an auto-next since epw has shown no sign of responding..am I not correct Mistuh Moderator?
      Hi, I'm RAH and I'm a Benaholic.-rah

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      • umh oh yeah. any minute. gotta finish that SL turn first ...
        Baal: "You dare mock me ?"
        O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."

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        • done. turn 92 to Troll.
          Baal: "You dare mock me ?"
          O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."

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          • 93 to Stas & cc Math

            Thanks Math

            goooooodd Mod
            Hi, I'm RAH and I'm a Benaholic.-rah

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            • 93->

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              • Turn 93 to EPW

                Math, I see lots of icons of empty building ques for EPW when I end my turn. Could you start up some production in his cities so that he doesn't loose too much due to being nexted?

                ©2004 Dimytes

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                • good idea. will do so when i next him again...
                  Baal: "You dare mock me ?"
                  O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."

                  Comment


                  • alright. i gave EPW's cities something somewhat useful to do.
                    EPW nexted. turn 93 to Troll.

                    btw, nice exponential function, Dimytes.
                    Baal: "You dare mock me ?"
                    O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."

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                    • Yup, the effect of my initial sience choice is starting to show now

                      ©2004 Dimytes

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                      • yeah, but i didnt think that an early movie palace in each city would have such an effect.
                        Baal: "You dare mock me ?"
                        O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."

                        Comment


                        • We need a new thread for this game, so please get one up . I will then also add the link to the new one here.
                          Solver, WePlayCiv Co-Administrator
                          Contact: solver-at-weplayciv-dot-com
                          I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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                          • New thread:

                            Solver, WePlayCiv Co-Administrator
                            Contact: solver-at-weplayciv-dot-com
                            I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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