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  • Sprites

    Does homemade sprites have to follow the naming convention guxx or can you name them what you like. If so, what's the maximum that you can create? Ta
    Athlon XP 2600+, 1Gb RAM, GeForce FX 5500 (256Mb), 2*80Gb HDD+ 120Gb HDD, Win XP Home SP-2, DirectX 9.0c, Forceware 81.94.

  • #2
    You must use that naming convention. You can go from 1 up to 199.

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    • #3
      Is that for all types of sprites?( units, cities, goods). so I could have 200 of each?
      Athlon XP 2600+, 1Gb RAM, GeForce FX 5500 (256Mb), 2*80Gb HDD+ 120Gb HDD, Win XP Home SP-2, DirectX 9.0c, Forceware 81.94.

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      • #4
        That is true for all types of sprites, and the indices go from 0-199 you can use.

        -Martin
        Civ2 military advisor: "No complaints, Sir!"

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        • #5
          Originally posted by Martin Gühmann
          That is true for all types of sprites, and the indices go from 0-199 you can use.
          I definately tried to use 0 but it didn't work properly. I think this was because index 0 just won't work, but there could be some other reason...

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          • #6
            Ta
            Athlon XP 2600+, 1Gb RAM, GeForce FX 5500 (256Mb), 2*80Gb HDD+ 120Gb HDD, Win XP Home SP-2, DirectX 9.0c, Forceware 81.94.

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