Announcement

Collapse
No announcement yet.

No Piracy-No Pillaging Game help needed

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • No Piracy-No Pillaging Game help needed

    I do my own scenarios....

    I have some with no piracy-no pillaging allowed.

    My question to all you great SLIC (sters) are here is this:

    With the use of the OFT start which is awesome I may add.......

    This made me think

    Is it possible to write a code so that I could simply start with a NO PIRACY-NO PILLAGING rule?

    The way I have to do it now is go through the whole list of units and "DELETE" the lines:

    CAN_PILLAGE

    CAN_PIRATE

    I was hoping a little easier way....

    Peace

    Grandpa Troll
    Attached Files
    Hi, I'm RAH and I'm a Benaholic.-rah

  • #2
    You could edit order.txt, and make both orders extremely expensive (e.g. many million gold). I believe piracy is ORDER_INTERCEPT_TRADE, or in the same place you might try making them require more movment points (they currently require just one, which translates as the entry of 100).

    Comment


    • #3
      # gld mov fail succ
      # -----------------
      { ORDER_PARADROP 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_LAUNCH 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_INVESTIGATE_CITY 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_NULLIFY_WALLS 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_STEAL_TECHNOLOGY 2000 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_INCITE_REVOLUTION 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_ASSASSINATE 1000 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_INVESTIGATE_READINESS 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_BOMBARD 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_SUE 500 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_FRANCHISE 250 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_SUE_FRANCHISE 500 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_EXPEL 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_ESTABLISH_EMBASSY 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_CAUSE_UNHAPPINESS 500 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_PLANT_NUKE 500 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_SLAVE_RAID 250 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_ENSLAVE_SETTLER 250 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_UNDERGROUND_RAILWAY 50 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_INCITE_UPRISING 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_BIO_INFECT 1000 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_NANO_INFECT 4000 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_CONVERT 100 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_REFORM 1000 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_INDULGENCE 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_SOOTHSAY 500 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_DEFUSE_MINES 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_CLOAK 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_UNCLOAK 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_RUSTLE 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_CREATE_PARK 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_PILLAGE 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_INJOIN 300 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_USE_LADDER 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_AIRLIFT 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_DESCEND 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_THROW_PARTY 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_INTERCEPT_TRADE 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_PILLAGE_UNCONDITIONALLY 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_ADVERTISE 500 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }
      { ORDER_CONDUCT_HIT 0 100 SOUND_ID_GENERALFAIL SOUND_ID_GENERALSUCCEED }

      This is the file order.txt


      I tried putting like 9999999999999 in place of the first number

      nothing happens differently that i could detect

      Then Itried changing the second number to the same and got no noticable results.....

      Any further suggestions?

      Thanks

      GT
      Attached Files
      Hi, I'm RAH and I'm a Benaholic.-rah

      Comment


      • #4
        Using easy mod, you could unselect the can pirate and pilage bits for all units.
        Athlon XP 2600+, 1Gb RAM, GeForce FX 5500 (256Mb), 2*80Gb HDD+ 120Gb HDD, Win XP Home SP-2, DirectX 9.0c, Forceware 81.94.

        Comment


        • #5
          Originally posted by PhillipAWyllie
          Using easy mod, you could unselect the can pirate and pilage bits for all units.
          Welll..I already did this by going through the units.txt file..tedious and was hoping a shortter way!

          Thx

          GT
          Attached Files
          Hi, I'm RAH and I'm a Benaholic.-rah

          Comment


          • #6
            Easymod isn't teadious. All you do is point and click. And it'll make new files in your scenario folder for you.
            Athlon XP 2600+, 1Gb RAM, GeForce FX 5500 (256Mb), 2*80Gb HDD+ 120Gb HDD, Win XP Home SP-2, DirectX 9.0c, Forceware 81.94.

            Comment


            • #7
              Originally posted by PhillipAWyllie
              Easymod isn't teadious. All you do is point and click. And it'll make new files in your scenario folder for you.
              Thanks..appreciate it my friend!

              How is the rest of your playing coming?

              Hope all is doing well!

              Keep up the good fight!!

              GT
              Hi, I'm RAH and I'm a Benaholic.-rah

              Comment


              • #8
                I would not mind the no piracy, but the no pilage is too important, because I use it when I need to retreat and need to peel up roads to slow down the other guy. I won two games by doing that, even though I was getting creamed on the power graph. I guess this is not the place for discussion, since you actually asked a different question. Hope I did not make a pest of myself. Ken/dancemasseuse

                Comment


                • #9
                  Originally posted by dancemasseuse
                  Hope I did not make a pest of myself. Ken/dancemasseuse
                  If i see ya again, well, gonna have ta give a little ~squirt-squirt~

                  Gramps "Da X-Terminator" Troll
                  Attached Files
                  Hi, I'm RAH and I'm a Benaholic.-rah

                  Comment

                  Working...
                  X