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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by checkMate
Because when Dream Team wins, all others lose
I guess we (The Ancient) will hold them until turn 150 or so.
Seems like my "nearest" opponent doesn't like my mountain cities - cavs isn't very usefull attacking such cities size 1 or 2 - specially not when there is a relative high number of fortified canons in those cities . Don't think I will see him again before he/they have facists/marines and fighters.
First they ignore you. Then they laugh at you. Then they fight you. Then you win.
Mockers Revenge vs. Some Assembly Required turn 59
1) Gumpold SAR
2) Flameflash SAR
Fruity Oaty Bars! Make a man out of a mouse! Fruity Oaty Bars! Make you bust out of your blouse! Eat them all the time! Let them blow your mind...ohh! Fruity Oaty Bars!
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