Per request from Keygen, I created this game using the settings as listed below.
It appeared to start the MOD ok. Protoss has three settlers 10,000 gold and 5,000 PW.
Protoss is Blue Germans
Keygen is Orange Greek
Frozzy is Green English
Birdman is Pink Canadian
I set the RUINS_CHANCE_BOX variable to 0.0, so there
should not be ruins. If anyone sees a ruin, please tell
the other players so that all will know it didn't work.
Barbarians are in ruins only. I.E. no barbs.
Protoss should recieve the game shortly.
It appeared to start the MOD ok. Protoss has three settlers 10,000 gold and 5,000 PW.
Protoss is Blue Germans
Keygen is Orange Greek
Frozzy is Green English
Birdman is Pink Canadian
I set the RUINS_CHANCE_BOX variable to 0.0, so there
should not be ruins. If anyone sees a ruin, please tell
the other players so that all will know it didn't work.
Barbarians are in ruins only. I.E. no barbs.
Protoss should recieve the game shortly.
Originally posted by Keygen
Map size: Huge
Map Creation: Random
Difficulty: Diety
Barbarians: Ruins only (look below)
Ruins: If possible no ruins at all
Wonders: All (GlobeSat excluded)
World Type: Donut
Bloodlust: Off
Pollution: On
Pillaging: On
Pirating: On
Map Sliders Setting
Wet/Dry 60%
Warm/Cold 40%
Ocean/Land 40%
Island/Continent 50%
Uniform/Diverse 70%
Few/Many Goods 100%
Nation: Greek
Leadername: Default male
Mods: PBEM Mod
Map size: Huge
Map Creation: Random
Difficulty: Diety
Barbarians: Ruins only (look below)
Ruins: If possible no ruins at all
Wonders: All (GlobeSat excluded)
World Type: Donut
Bloodlust: Off
Pollution: On
Pillaging: On
Pirating: On
Map Sliders Setting
Wet/Dry 60%
Warm/Cold 40%
Ocean/Land 40%
Island/Continent 50%
Uniform/Diverse 70%
Few/Many Goods 100%
Nation: Greek
Leadername: Default male
Mods: PBEM Mod
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