I'm a newbie (not the game, but the pack) trying the Apolyton pack, especially to play with the 24 player map. But 8 opponents who are all the same colour green is kind of hard, so I started experimenting with colors00.txt.
I changed the top "58" to "65", changed all the COLOR_PLAYER0 to COLOR_PLAYER16 settings and added new COLOR_PLAYER17 to COLOR_PLAYER23.
The result? 24 opponents all with different colours! Excellent! Except that the map in the bottom left corner is kind of "in negative" and the text on the CIV, MAX, LABOR, PRODUCTION, etc tabs is now green (and in all tabs on other dialogs) and all text box and list box borders in all game dialogs are yellow.
Before I experiment any further, has anybody got any documentation on how this file works? It seems that the COLOR_PLAYERx settings that I've changed (all of them) and new ones I've added have had some effects on other parts of the game "palette".
I changed the top "58" to "65", changed all the COLOR_PLAYER0 to COLOR_PLAYER16 settings and added new COLOR_PLAYER17 to COLOR_PLAYER23.
The result? 24 opponents all with different colours! Excellent! Except that the map in the bottom left corner is kind of "in negative" and the text on the CIV, MAX, LABOR, PRODUCTION, etc tabs is now green (and in all tabs on other dialogs) and all text box and list box borders in all game dialogs are yellow.
Before I experiment any further, has anybody got any documentation on how this file works? It seems that the COLOR_PLAYERx settings that I've changed (all of them) and new ones I've added have had some effects on other parts of the game "palette".
Comment