Hey guys, Lets start posting ideas here for starting some more scenarios and maybe getting together as a team.
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Gemini
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Gemini
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) but as far as the graphics are concerned all needs to be done extra for animations is that not only five (one for each facing) files need to be prepared, but a whole bunch of them. With about 40 or 50 files per animation-type (less for some types of animation), four or five animations-types per unit and about 60 or 70 units for AoE and RoR alone (not even including the heros), you can imagine I want to get all the help I can. Or just don't do animations or not do all units of course but it would be nice to do all units and fully animated, it would provide scenario- and mod-makers with over a 150 fully animated units from Bronze Age to Renaissance (or whenever AoK ends, I don't have the game myself, yet). CtP facings AoE facings * means that this facing doesn't really exist but is a facing that
1 1 is created automaticly by mirroring the facing of it's number,
2* | 2 2 | 2* as you can see AoE uses exactly the opposite facings as CtP for
\|/ \|/ originals so three facings need to be mirrored to be used in CtP
3*--+---3 3--+--3*
/|\ /|\
4* | 4 4 | 4*
5 5
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). You can now rename it GUyy.spr where yy stands for any number between 0 and 200 (I could be off by one).
- what this means is a little secret between Don and me
). Another option would be to remove the shadows and use no shadows at all. This involves quite some work and it probably at least as ugly (maybe even more ugly). A much more elegant option would be to create seperate shadow-files as well (maybe using the AoE shadow files in some way), but this involves even more work and could prove too difficult at least for a moron like me
A fourth option might be (although I currently have no idea if this is possible, how this should be done and how much work it involves) to adapt the alpah channel for the normal graphics in such a way that shadows would still be transparent. Any thoughts on this?
- I'm a slow writer and English isn't my first language), so I'm going off watch some Star Trek reruns now
Any questions/remarks/ ideas/etc. are welcome of course...
I found your script in the archives, that'll save me a few hours of my precious time. The hints on the shadows are *very* much appreciated as well. I'm gonna have a good look at it all as soon as I get the chance (I first have some other stuff that needs to be finished up).
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