I have a curious (and annoying) problem that has cropped up since I've been editing CTP. For quite a while now I've been modifying CTP with generally good success --adding units, wonders, improvements, advances, changing goods and government values, etc.
Just recently, though, after adding a few new advances (my tech tree is considerably more developed than the original and much more fun)I've run into a problem with pollution. Now, instead of pollution in a city increasing by +1 or so for a city increasing to size 9, it says the pollution is +197! Needless to say this creates an instant pollution problem that no possible improvement can fix (especially in the Renaissance). Also, when I then build a factory it adds another +197 pollution. Pollution levels are then, of course, toxic.
Where in the world did THAT number come from? Does anybody have any ideas? I have no idea why that has changed. The only out of the ordinary thing I've done is modify the "Age" text file so that each age requires different advances than in the original game. Could this possibly create such an obscure problem? I'd appreciate any help I could get.
Just recently, though, after adding a few new advances (my tech tree is considerably more developed than the original and much more fun)I've run into a problem with pollution. Now, instead of pollution in a city increasing by +1 or so for a city increasing to size 9, it says the pollution is +197! Needless to say this creates an instant pollution problem that no possible improvement can fix (especially in the Renaissance). Also, when I then build a factory it adds another +197 pollution. Pollution levels are then, of course, toxic.
Where in the world did THAT number come from? Does anybody have any ideas? I have no idea why that has changed. The only out of the ordinary thing I've done is modify the "Age" text file so that each age requires different advances than in the original game. Could this possibly create such an obscure problem? I'd appreciate any help I could get.
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