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slic documentation by Dutcheese

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  • slic documentation by Dutcheese

    I'm going to be adding these in the Modification section later, but anyway here they are
    http://apolyton.net/ctp/modification/functions.txt
    http://apolyton.net/ctp/modification/variables.txt

    [This message has been edited by MarkG (edited September 11, 1999).]

  • #2
    *bump*
    Existence is Futile.

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    • #3
      *hump*
      Existence is Futile.

      Comment


      • #4
        but this raises the question, where's dutcheese?
        ~I like eggs.~

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        • #5
          Ghen,

          Dutcheese was designing a new space scenario and he got swallowed by the Black Hole'.

          Don,
          CtPMaps (Hosted by Apolyton)

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          • #6
            lol!
            Existence is Futile.

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            • #7
              hi i went on vacation to vegas and got stuck impersonating elvis..lol

              really i came back and got into a different game called mankind and www.mankind.net.

              just came back to check if patch 1.3 was out. unless activision makes a graphical interface for senario devolpment scenarios with goals will never be implemented... cant wait for the next patch... if it ever comes.

              dutcheese

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              • #8
                Dutcheese isn't possible for you to include usage descriptions for the of slic functions and variables you have listed?

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                • #9
                  Dreamer,
                  Descriptions of (most of the) SLIC functions can be found in the Modification section of the Apolyton-CtP site: http://apolyton.net/ctp/modification/
                  Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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                  • #10
                    Thanks Locutus, but I already have that. I'm looking for the SLIC v1.2, seen some new functions listed by Dutchese but without descriptions. Wanna know how those functions works.


                    [This message has been edited by Dreamer (edited January 02, 2000).]

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                    • #11
                      Your not the only one looking for documentation of the 1.2 version. I don't think it exists and it's been very, very quite on the Activision-site lately, so I doubt it will ever come.
                      Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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                      • #12
                        To all,

                        I think it is about 99% positive that you are not going to see any v1.2 SLIC documentation from Activision. This means the old trial and error approach is going to have to be used.

                        An alternative might be to start a V1.2 SLIC Documentation thread. As people find out what doesn't work or what does work and how it works, they can post the information and examples. Periodically, a text file can be created/updated and sent in for Markos to post in the modification section.

                        I'm just shooting from the hip here, anybody got any suggestions or other ideas?

                        Don

                        [This message has been edited by skorpion59 (edited January 02, 2000).]
                        Don,
                        CtPMaps (Hosted by Apolyton)

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                        • #13
                          I totally agree with you Don, we'll have to do it ourselves and post our findings here at CtP Creation (only in a different thread IMHO). I just got one question (to anyone who knows the answer): where can I find the functions/variables that are available in version 1.2? I've seen Dutcheese had some undocumented functions and variables, but where did he find those?

                          Locutus
                          Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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                          • #14
                            The information was pulled out of the executables. You can go through them with a hex editor and see the 'text' with it.

                            This tells you what is in the executables but it doesn't tell you 'how' they work or even 'if' they work. CTP has much code which is in it (defined) but not implemented.

                            Don
                            Don,
                            CtPMaps (Hosted by Apolyton)

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                            • #15
                              Thanks, I'll do that sometime.
                              Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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