Hi,
I want to increase by one pop, each cities. I write the trigger below, but it did nothing.
What's happen ?
trigger 'IncreaseCities' when (g.year == 2) {
CityIndex = 0;
while(CityIndex < player.cities) {
AddCityByIndex(g.player, CityIndex);
AddPops(city.1,1);
CityIndex = CityIndex + 1;
}
}
I want to increase by one pop, each cities. I write the trigger below, but it did nothing.
What's happen ?
trigger 'IncreaseCities' when (g.year == 2) {
CityIndex = 0;
while(CityIndex < player.cities) {
AddCityByIndex(g.player, CityIndex);
AddPops(city.1,1);
CityIndex = CityIndex + 1;
}
}
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