I have always exploited CTP's obvious unbalanced terrain production values, that being the huge advantage of ocean tiles over land tiles. I very rarely build a farm until late in the game as long as my cities are near ocean. Pretty unrealistic. WesW's mod does a good job of balancing them, making grassland and plains more attractive.
I have one question, though, WesW : why have you increased the gold production of ocean tiles? Food and production is re-distributed so that overall it is not changed much from the original settings (summing all terrain), but you have increased gold greatly. I don't think we need more gold in the game (although perhaps a little more production would be nice).
Otherwise, a great, and necessary mod.
I suggest others take a look and comment.
I have one question, though, WesW : why have you increased the gold production of ocean tiles? Food and production is re-distributed so that overall it is not changed much from the original settings (summing all terrain), but you have increased gold greatly. I don't think we need more gold in the game (although perhaps a little more production would be nice).
Otherwise, a great, and necessary mod.
I suggest others take a look and comment.
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