Collective insanity. That is the politest explanation I can think of as to why flat map support (or non-perfect square map support) wasn't included from the very beginning, much less after two patches. And the collective insanity must be affecting the players too, because you're the only other person I've seen who's ever made a fuss over this. I've e-mailed Activision a number of times about this, but it appears to have fallen on deaf ears. Now that people can actually make scenarios I hope more and more will realize this amazing oversight and pressure Activision to put it in the next patch, which might come out in this millenium.
Exclusive units is a bit more hopeful. Remember that each government type can have exclusive units, so you would just need to give each civ with exclusive unit types a different gvmt type, and make sure they don't switch (not sure about that last part!). Of course this would be a temporary measure at best, until a better way to do it arrives. Hopefully Mr. Ogre will post the list of SLIC changes for the new patch soon, and maybe there will be something there that will help.
Exclusive units is a bit more hopeful. Remember that each government type can have exclusive units, so you would just need to give each civ with exclusive unit types a different gvmt type, and make sure they don't switch (not sure about that last part!). Of course this would be a temporary measure at best, until a better way to do it arrives. Hopefully Mr. Ogre will post the list of SLIC changes for the new patch soon, and maybe there will be something there that will help.
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