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Mr Ogre - Does Script.slc filesize matter?

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  • Mr Ogre - Does Script.slc filesize matter?

    Hi again. I have been doing a code that gives you the rankings of all the civs in one field, like the historians that summons up their timeperiod in civ 2.
    It writes the all the civs(colored names) in the order they are ranked.

    The ranking can be shared, which makes it harder to sort them, but one night i had little to do and made a huge bit of code that sorts them and makes sure noone shares rankings. But that code seems to be to big for CTP since it crashes when i try to launch the game.
    I added bits of code that i know worked and after 180 Kb filesize it wouldn´t start. It didn´t care what code was in it. I was wondering if one must make yourname.slc or if there are anything i havn´t thought of?

    Im trying the yourname.slc now but it could be great for others to get this clarification...

    Thanks in advance!

  • #2
    Depp,

    Wow that sounds like an enourmous work effort you have put behind this ranking thing. If you like I can test your code at my machine (PII 400, 128MB). You have my email-address, so if you need some more testing help there, feel free to send it.

    TP

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    • #3
      No, there shouldn't be any limit on the filesize. But I'll see if I can reproduce it here.
      Joe Rumsey - CTP Programmer

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      • #4
        Hi again, I took all my code to a script_depp.slc and included that and still got the same error.

        I tried once more only using nonsense code like giving the same variable a value alot of times and i got the same error.

        I have a P300 and 128 mb ram, so that should be enough. Wierd!

        I will do some more testing though...

        I also noted that this error occurs at the very end of CTP's initial loading, that is I havn´t started a new game yet. And the game is unable to start thereafter until i reboot my computer...

        The code would be alot lesser if one could do some real programming in slic, like variables-calls like unit.x and let x be a counter and stuff like that. (hint, hint )
        [This message has been edited by Depp (edited August 06, 1999).]

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