Freeciv is a really versatile game. Thanks to all those who contribute to its development.
The todo-list says version 2.0 should habe diplomacy. I would appreceate that very much and I make some suggestions.
War should be much more expensive and its costs should increase with the duration of war. Rearmament speeds up economy as far as production of everyday goods including food is not endangered. But war always ment and means distruction and - if not at once but after a short time - starvation, loss of wealth, inflation etc.
In freeciv war can last almost forever and still your nation may make proges. I do not think that's realistic. In real wartimes population mostly declines!
War usualy does not fall out of the skies. War begins with reinforcements and mouvements of troops. As soon as a country recognizes such a behaviour it will be alerted and react by asking his neighbour to partly disarm or to withdraw its troops.
By the way: To implement such functionality freeciv needs borders.
What is your opinion?
Greetings
Gunter
The todo-list says version 2.0 should habe diplomacy. I would appreceate that very much and I make some suggestions.
War should be much more expensive and its costs should increase with the duration of war. Rearmament speeds up economy as far as production of everyday goods including food is not endangered. But war always ment and means distruction and - if not at once but after a short time - starvation, loss of wealth, inflation etc.
In freeciv war can last almost forever and still your nation may make proges. I do not think that's realistic. In real wartimes population mostly declines!
War usualy does not fall out of the skies. War begins with reinforcements and mouvements of troops. As soon as a country recognizes such a behaviour it will be alerted and react by asking his neighbour to partly disarm or to withdraw its troops.
By the way: To implement such functionality freeciv needs borders.
What is your opinion?
Greetings
Gunter
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