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diplomatic states patch commited into CVS

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  • diplomatic states patch commited into CVS

    Why do I get shaking hands commiting 3500 lines of code, which has to be correct charecter for charecter...
    http://www.hardware-wiki.com - A wiki about computers, with focus on Linux support.

  • #2
    Stage fright perhaps? But the show got high reviews and that's what counts. This is what transpired...

    Code:
    Sat May 27 15:06:15 PDT 2000  Thue Janus Kristensen 
    Diplomatic states.
    
    Introduces war, neutral, ceasefire peace and alliance between players.
    Players now also have a reputation that is affected by their actions.
    When players have ceasefire, peace or alliance their units cannot attack
    each other unless a war is declaired first. The spy actions allowed varies depending on the players' diplomatic state.
    Allied players' units can overlap, and do not cause ZOC against each other.
    
    What needs to be done:
    -Reputation has no effect other than cosmetic.
    -Senate not implemented, ie you can always declaire war.
    -The ai is always at war with everybody, and will declaire war automatically if toggled on to a player that is not at war with everybody.
    
    Patch by Paul Thomas 
    	 Falk Hueffner falk.hueffner@student.uni-tuebingen.de
    	 Jeff Mallatt 	 and me
    A nice piece of work Thue...(and the other people on the list of course)

    [This message has been edited by CapTVK (edited May 28, 2000).]
    Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.

    Elie A. Shneour Skeptical Inquirer

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