The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
everytime i try serving and use mi ip (localhost works, but using my own ip doesn't work, other people cant connect either) i get "arg list too long" as cause of the problem. im using w32 gtk version 1.14.1
i open civserver, give my ip to other players, then they try to use it on civclient (we all use the same version, 1.14.1+gtk win32). civclient freezes for a second and then that error appears in the text zone
i've tried using my own ip in my comp instead of localhost, but it doesn't work either (localhost works, but my ip doesn't)
PD.: we tried using a metaserver as server and it worked for all of us, i wonder if it's a port problem or something (i've tried other win-based games and my ip works in them)
Once again, please ignore the error messages. They are borked, the error message code was made for UNIX and does not work in Windows properly, since it uses a different error handling mechanism. More than likely the real error message was: "failed to connect".
Is it just me who thinks the Windows standard libraries error handling is totally stupid? I mean each library seems to do it in its own way. At least in UNIX you can always rely on good old strerror(errno).
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