I did quite a job to find out, where to get all cities working of r-hires' tileset. But i figured it out! Here's guide for everyone here to do it.
Oh, if you are windows user, get 7-zip program, you can extract tilesets .tar.* with it
So, when you have activated your r-hires set, do following.
1. Search your cities.ruleset file from */freeciv/data/default, and open it with notepad or similiar.
2. There are "European", "Classical", "Industrial" and "Post-Modern and also "Modern"
Add these lines to between "Classical" and "Industrial" but don't put that quote there.
Oh, if you are windows user, get 7-zip program, you can extract tilesets .tar.* with it
So, when you have activated your r-hires set, do following.
1. Search your cities.ruleset file from */freeciv/data/default, and open it with notepad or similiar.
2. There are "European", "Classical", "Industrial" and "Post-Modern and also "Modern"
Add these lines to between "Classical" and "Industrial" but don't put that quote there.
[citystyle_tropical]
name = _("Tropical")
graphic = "city.tropical"
graphic_alt = "-"
tech = "None"
replaced_by = "Industrial"
[citystyle_asian]
name = _("Asian")
graphic = "city.asian"
graphic_alt = "-"
tech = "None"
replaced_by = "Industrial"
[citystyle_arabian]
name = _("Arabian")
graphic = "city.arabian"
graphic_alt = "-"
tech = "None"
replaced_by = "Industrial"
[citystyle_babylonian]
name = _("Babylonian")
graphic = "city.babylonian"
graphic_alt = "-"
tech = "None"
replaced_by = "Industrial"
name = _("Tropical")
graphic = "city.tropical"
graphic_alt = "-"
tech = "None"
replaced_by = "Industrial"
[citystyle_asian]
name = _("Asian")
graphic = "city.asian"
graphic_alt = "-"
tech = "None"
replaced_by = "Industrial"
[citystyle_arabian]
name = _("Arabian")
graphic = "city.arabian"
graphic_alt = "-"
tech = "None"
replaced_by = "Industrial"
[citystyle_babylonian]
name = _("Babylonian")
graphic = "city.babylonian"
graphic_alt = "-"
tech = "None"
replaced_by = "Industrial"