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Guide to r-hires tileset's city grfs

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  • Guide to r-hires tileset's city grfs

    I did quite a job to find out, where to get all cities working of r-hires' tileset. But i figured it out! Here's guide for everyone here to do it.
    Oh, if you are windows user, get 7-zip program, you can extract tilesets .tar.* with it

    So, when you have activated your r-hires set, do following.

    1. Search your cities.ruleset file from */freeciv/data/default, and open it with notepad or similiar.

    2. There are "European", "Classical", "Industrial" and "Post-Modern and also "Modern"
    Add these lines to between "Classical" and "Industrial" but don't put that quote there.

    [citystyle_tropical]
    name = _("Tropical")
    graphic = "city.tropical"
    graphic_alt = "-"
    tech = "None"
    replaced_by = "Industrial"

    [citystyle_asian]
    name = _("Asian")
    graphic = "city.asian"
    graphic_alt = "-"
    tech = "None"
    replaced_by = "Industrial"

    [citystyle_arabian]
    name = _("Arabian")
    graphic = "city.arabian"
    graphic_alt = "-"
    tech = "None"
    replaced_by = "Industrial"

    [citystyle_babylonian]
    name = _("Babylonian")
    graphic = "city.babylonian"
    graphic_alt = "-"
    tech = "None"
    replaced_by = "Industrial"
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