Originally posted by maubp
I guess what I'm asking is where should bugs in this win32 SDL client be reported (under SDL or under win32?)
I guess what I'm asking is where should bugs in this win32 SDL client be reported (under SDL or under win32?)
If you use :
1) gui-win32 then report it as win32 WinAPI port. (client-win32)
2) gui-gtk2 then report it as win32 gtk2 port. (client-gtk2)
3) gui-sdl then report it as win32 SDL port. (client-sdl)
with 2) and 3) add info that you use win32 enviroment.
PS. if report SDL draw bugs please add screen Bpp settings.
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