I came across an article that looked pretty good on this, and I figured I'd start a thread on generic Java Game Programming issues. As time goes by and there are a few more things in it, and perhaps some discussion, it would be something that we can just point people to when these issues come up.
The article is Evaluating Java for Game Development
A Very useful resource is the Java Development forum at Gamedev.net
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). I suggested to my friend (in my java class) that if he wanted to continue Java than he should join this project, but I think he's going into 3D game development with me, (hopefully publish my 3D game project I'm currently working on), and he wants to do it in C++. It's just faster and I feel it's more efficient (just my own opinion). Plus, I was told by some college kats and professors that I'm good at C++ and that I shouldn't switch because it's the "virtual god" of languages, that's what they told me, so that's what i'm doing. I'll learn java on the side tho, it's just hard for me to imagine making games with it, although I admire this game because it has potiential and I'd tell all my "java" friends that this is a good project to invest in. 

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