Mark, any idea how I can check the ai build orders? I made it so that the ai gives some build orders, but I want to check if that works. The econ.txt file gives a lot of output, but mostly for player civ. Or where should I put a trace in the econ code to check the ai got the orders correctly?
I just want to get some reinforcement code to work before I send the code. This will probably not allow to breach walls yet, but there is a figure in the xml files to tweak the quantity of breachers and attackers the ai thinks they need, so it might be tunable (when I'm sure ai reinforcements work).
I just want to get some reinforcement code to work before I send the code. This will probably not allow to breach walls yet, but there is a figure in the xml files to tweak the quantity of breachers and attackers the ai thinks they need, so it might be tunable (when I'm sure ai reinforcements work).
Comment