Hi Laurent:
Thanks for putting the odds back in!
Why? If it is our territory, has an enemy in it, and there is no order to avoid combat I think default sentry activity should be to attack if opportunity presents itself, and the attack would be at reasonable odds.
I favor the first one for now. Its simpler, so not much is lost if we decide to do it differently in the future. We should really discuss how orders are going to work in more detail, and come up with a coherent plan before going much futher on orders IMO.
Thanks for putting the odds back in!
Originally posted by LDiCesare
Sentry means you don't attack
Sentry means you don't attack
I can either change all values so that for the moment, fights happen at strength ratios between 0.5 and 2, or we can plug in orders for units now. The first one requires much less code, of course. It can be interesting, though, as it would allow fortify orders, and giving various levels of attack ratios (as in D4). What do you think?
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