I'm bumping this thread up since the topic came up in the D7&8 Planning thread, and I didn't want to divert the discussion there. The quote that got me to finding this thread was:
I disagree with the premise of the quote as can be seen from my statements in the second post of this thread. I believe that a whole-history game of Clash can easily be made to work and many of our players will choose to play most of their games that way. I am sure also that others will prefer scenarios. I am personally commited to having one or many such whole-history scenarios. They are in fact the sort of games I most like for playing civ-type games.
Originally posted by Gary Thomas
(snip) The notion that there is a single whole history scenario is wrong. It cannot even be considered until we have some idea of how new civilizations appear. A whole history scenario becomes another Civilization clone - you are the French in 4000BC, led by Joan of Arc, for heavens sake, and you have to survive to 2050AD.
Careful thought leads me to the conclusion that the only civilization that existed in 4000BC and which still exists is the Laplanders. They win! Even without spaceships.
(snip) The notion that there is a single whole history scenario is wrong. It cannot even be considered until we have some idea of how new civilizations appear. A whole history scenario becomes another Civilization clone - you are the French in 4000BC, led by Joan of Arc, for heavens sake, and you have to survive to 2050AD.
Careful thought leads me to the conclusion that the only civilization that existed in 4000BC and which still exists is the Laplanders. They win! Even without spaceships.
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