On Mark's suggestion, this is a thread to discuss plans for D6.
Plans for D6.
These are the immediate things I intend to do for D6, more or less in order:
1. Make the map larger and scrollable.
2. Provide for a world map.
3. Get rid of Xerces (the XML scanner). I like Laurent's XML stuff and will use that as the basis, but recode the very small part of Xerces that we need.
4. Make all the currently hard coded data into XML files.
5. Build the tech stuff (written and working, though the data isn't yet available) in.
6. Work on the government and social stuff.
7. Make a consistent list of available commands. Make the commands available through key strokes.
8. And, as always, everything else I have forgotten.
Cheers
Plans for D6.
These are the immediate things I intend to do for D6, more or less in order:
1. Make the map larger and scrollable.
2. Provide for a world map.
3. Get rid of Xerces (the XML scanner). I like Laurent's XML stuff and will use that as the basis, but recode the very small part of Xerces that we need.
4. Make all the currently hard coded data into XML files.
5. Build the tech stuff (written and working, though the data isn't yet available) in.
6. Work on the government and social stuff.
7. Make a consistent list of available commands. Make the commands available through key strokes.
8. And, as always, everything else I have forgotten.
Cheers
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